Praca

Alacrity Arthouse

Interns

2D Animation Intern

Alpharetta, GA

Intern

Hi-Rez Studios is now accepting qualified 2D Animation Intern applicants for our Summer Internship Program at our studio in Alpharetta, Georgia on our Cinematics team!

This will be a paid, seasonal employee. The deadline to submit all application materials is Feb 28, 2019. Internship selections will be made and announced by April 1, 2019, with the Intern work program starting mid-May, 2019, ending mid-August, 2019 (actual dates to be determined).

Come join the creator of the critically acclaimed SMITE; Paladins; Realm Royale; Tribes: Ascend; and Global Agenda as we embark on exciting new game projects!

What our 2D Animation Interns do:

  • Deliver high quality 2D animations in various styles for short form animation.
  • Producing 2D effects and character animation.
  • Demonstrates strong understanding of animation principles and production art pipeline.
  • What we are looking for:

  • Must be able to travel effectively to and from studio on a daily basis.
  • Must be currently enrolled in (documented as a "Junior" or higher grade level) - or recently graduated of - an accredited college, university, or school of art. Currently carrying or graduated with a G.P.A. of 3.5 or higher (and provide documentation).
  • At least one professional Letter of Reference from a manager, supervisor, professor or instructor; outlining how they know you, and why you should be considered for this position.
  • Current resume.
  • Cover letter.
  • Portfolio and/or Website displaying applicable work.
  • Authorized to work in the U.S.
  • Good communication skills, and a team player.
  • Even better candidates:

  • Background painting/Illustration skills.
  • Character design skills.
  • 3DS Max experience.
  • Unreal Engine experience.
  • Toonboom Harmony experience.
  • Photoshop CC.
  • 3D Animation Intern

    Alpharetta, GA

    Intern

    Hi-Rez Studios is now accepting qualified 3D Animation Intern applicants for our Summer Internship Program at our studio for Alacrity Arthouse!

    This will be a paid, seasonal employee. The deadline to submit all application materials is Feb 28, 2019.  Internship selections will be made and announced by April 1, 2019, with the Intern work program starting mid-May, 2019, ending mid-August, 2019 (actual dates to be determined).

    Come join the creator of the critically acclaimed SMITE; Paladins; Realm Royale; Tribes: Ascend; and Global Agenda as we embark on exciting new game projects!

    What our Animation Interns do:

  • Work alongside members of Hi-Rez’s Animation team, while gaining a working knowledge of asset creation and the animation processes.
  • Shadow and partner with experienced game developers and artists in a collaborative, creative environment.
  • Assist in creating and editing game animations using Maya and 3DSMAX.
  • Accept feedback from Animation Lead and other Team Members.
  • Other departmental duties and projects as instructed by management.
  • What we are looking for:

  • Must be able to travel effectively to and from studio on a daily basis.
  • Must be currently enrolled in (documented as a "Junior" or higher grade level) - or recently graduated  of - an accredited college, university, or school of art.
  • Currently carrying or graduated with a G.P.A. of 3.5 or higher (and provide documentation).
  • At least one professional Letter of Reference from a manager, supervisor, professor or instructor; outlining how they know you, and why you should be considered for this position.
  • Current resume.
  • Cover letter.
  • Portfolio and/or Website displaying applicable work.
  • Authorized to work in the U.S.
  • Good communication skills, and a team player.
  • Interest in project management and production.
  • Even better candidates:

  • Experience within Unreal 3 or Unreal 4 is a plus.
  • Background or experience in Game development.
  • Experience with in-game animation as opposed to cinematic animation; portfolios demonstrating this experience will be given the highest consideration.
  • Character Rigging Intern

    Alpharetta, GA

    Intern

    Hi-Rez Studios is now accepting qualified Character Rigging Intern applicants for our Summer Internship Program at our studio for Alacrity Arthouse!

    This will be a paid, seasonal employee. The deadline to submit all application materials is Feb 28, 2019.  Internship selections will be made and announced by April 1, 2019, with the Intern work program starting mid-May, 2019, ending mid-August, 2019 (actual dates to be determined).

    Come join the creator of the critically acclaimed SMITE; Paladins; Realm Royale; Tribes: Ascend; and Global Agenda as we embark on exciting new game projects!

    What our Character Rigging Interns do:

  • Work alongside members of Hi-Rez’s Rigging team, while gaining a working knowledge of asset creation and the rigging processes.
  • Shadow and partner with experienced riggers in a collaborative, creative environment.
  • Assist in creating and maintaining character rigs using 3DSMAX.
  • Develop scripting tools to benefits various departments of the pipeline.
  • Accept feedback from Rigging Director and other art resources.
  • Other departmental duties and projects as instructed by management.
  • What we are looking for:

  • Must be able to travel effectively to and from studio on a daily basis.
  • Must be currently enrolled in (documented as a "Junior" or higher grade level) - or recently graduated  of - an accredited college, university, or school of art.
  • Currently carrying or graduated with a G.P.A. of 3.5 or higher (and provide documentation). At least one professional Letter of Reference from a manager, supervisor, professor or instructor; outlining how they know you, and why you should be considered for this position.
  • Current resume.
  • Cover letter.
  • Portfolio and/or Website displaying applicable work.
  • Authorized to work in the U.S.
  • Good communication skills, and a team player.
  • Even better candidates:

  • Experience or exposure using 3DSMAX and MAXScript.
  • Experience with bipedal, quadruped, or robotic / mechanical characters.
  • Experience within Unreal 3 is a plus.
  • Background or experience in Gaming.
  • Lighting Art Intern

    Alpharetta, GA

    Intern

    Hi-Rez Studios is now accepting qualified Lighting Art Intern applicants for our Summer Internship Program at our studio for Alacrity Arthouse!

    This will be a paid, seasonal employee. The deadline to submit all application materials is Feb 28, 2019.  Internship selections will be made and announced by April 1, 2019, with the Intern work program starting mid-May, 2019, ending mid-August, 2019 (actual dates to be determined).

    Come join the creator of the critically acclaimed SMITE; Paladins; Realm Royale; Tribes: Ascend; and Global Agenda as we embark on exciting new game projects!

    What our Lighting Art Interns do:

  • The lighting art intern is expected to work both independently and with Art Directors and Art Leads on creating in-game lighting effects for AAA games and cinematics.
  • Work on developing best practices and improvements for the lighting pipeline, and help set a standard and overall approach to the lighting solutions for all Hi-Rez projects.
  • Drive and concept lighting design and overall aesthetics from scene concepts and initial documentation.
  • Perform miscellaneous job-related as assigned
  • What we are looking for:

  • Must be able to travel effectively to and from studio on a daily basis.
  • Must be currently enrolled in (documented as a "Junior" or higher grade level) - or recently graduated  of - an accredited college, university, or school of art.
  • Currently carrying or graduated with a G.P.A. of 3.5 or higher (and provide documentation). At least one professional Letter of Reference from a manager, supervisor, professor or instructor; outlining how they know you, and why you should be considered for this position.
  • Current resume.
  • Cover letter.
  • Portfolio and/or Website displaying applicable work.
  • Authorized to work in the U.S.
  • Good communication skills, and a team player.
  • Look Development Intern

    Alpharetta, GA

    Intern

    Hi-Rez Studios is now accepting qualified Look Development Intern applicants for our Summer Internship Program at our studio in Alpharetta, Georgia on our Cinematics team!

    This will be a paid, seasonal employee. The deadline to submit all application materials is Feb 28, 2019. Internship selections will be made and announced by April 1, 2019, with the Intern work program starting mid-May, 2019, ending mid-August, 2019 (actual dates to be determined).

    Come join the creator of the critically acclaimed SMITE; Paladins; Realm Royale; Tribes: Ascend; and Global Agenda as we embark on exciting new game projects!

    What our Look Development Interns do:

  • The Look Development Intern is expected to work both independently and with Art Directors and Art Leads on creating final looks and materials for CG characters, environments and props to be used in our cinematics projects.
  • Work closely with lighting artists to ensure proper implementation of the look development assets.
  • Work on developing best practices and improvements for the production pipeline, and help set a standard and overall approach for all Hi-Rez projects.
  • Drive and concept overall aesthetics from scene concepts and initial documentation.
  • Perform miscellaneous job-related as assigned.
  • What we are looking for:

  • Must be able to travel effectively to and from studio on a daily basis.
  • Must be currently enrolled in (documented as a "Junior" or higher grade level) - or recently graduated of - an accredited college, university, or school of art.
  • Currently carrying or graduated with a G.P.A. of 3.5 or higher (and provide documentation).
  • At least one professional Letter of Reference from a manager, supervisor, professor or instructor; outlining how they know you, and why you should be considered for this position.
  • Current resume.
  • Cover letter.
  • Portfolio and/or Website displaying applicable work.
  • Authorized to work in the U.S.
  • Good communication skills, and a team player.
  • Even better candidates:

  • Excellent eye for composition and color, a great understanding of light and shadow, and a strong ability to present games and cinematics at their highest level.
  • Working knowledge of game engines such as Unreal Engine 3, 4.
  • Strong understanding of color grading, PBR and Linear workflows.
  • Familiar with relevant software such as Photoshop, After Effects, or equivalent.
  • Production Intern

    Alpharetta, GA

    Intern

    Hi-Rez Studios is now accepting qualified Production Intern applicants for our Summer Internship Program at our studio in Alpharetta, Georgia on our Cinematics team!

    This will be a paid, seasonal employee. The deadline to submit all application materials is Feb 28, 2019. Internship selections will be made and announced by April 1, 2019, with the Intern work program starting mid-May, 2019, ending mid-August, 2019 (actual dates to be determined).

    Come join the creator of the critically acclaimed SMITE; Paladins; Realm Royale; Tribes: Ascend; and Global Agenda as we embark on exciting new game projects!

    What our Production Interns do:

  • Coordinate production elements with the Central Services Group and others to help maintain schedules, documentation, JIRA tickets, etc.
  • Track production processes.
  • Work with third party consulting firms and vendors under the supervision of the Production management.
  • Communicate progress of work to team supervisors and to appropriate production staff.
  • Ensure each member of the team are working on projects in order of priority.
  • Follow proper document management requirements (i.e., file naming and storage) according to the production team’s guidelines.
  • What we are looking for:

  • Must be able to travel effectively to and from studio on a daily basis.
  • Must be currently enrolled in (documented as a "Junior" or higher grade level) - or recently graduated of - an accredited college, university, or school of art.
  • Currently carrying or graduated with a G.P.A. of 3.5 or higher (and provide documentation).
  • At least one professional Letter of Reference from a manager, supervisor, professor or instructor; outlining how they know you, and why you should be considered for this position.
  • Current resume.
  • Cover letter.
  • Portfolio and/or Website displaying applicable work.
  • Authorized to work in the U.S.
  • Good communication skills, and a team player.
  • Interest in project management and production.
  • Even Better Candidates:

  • Interest in project management and production.
  • Strong time-management skills.
  • Ability to multitask.
  • Knowledge of Microsoft Office & JIRA.
  • Web-based / digital media content experience is a plus.
  • Sound Design Intern

    Alpharetta, GA

    Intern

    Hi-Rez Studios is now accepting qualified Sound Design Intern applicants for our Summer Internship Program at our studio in Alpharetta, Georgia on Alacrity Arthouse!

    This will be a paid, seasonal employee. The deadline to submit all application materials is Feb 28, 2019. Internship selections will be made and announced by April 1, 2019, with the Intern work program starting mid-May, 2019, ending mid-August, 2019 (actual dates to be determined).

    Come join the creator of the critically acclaimed SMITE; Paladins; Realm Royale; Tribes: Ascend; and Global Agenda as we embark on exciting new game projects!

    What our Sound Design Interns do:

  • Collaborate with team to create exceptional sounds that also highly supports gameplay.
  • Fix audio bugs and support the needs of the audio team through short-term tasks.
  • Work with Programmers and Designers on how audio should work within the games.
  • Creatively edit and mix, sound effects, dialogue, and music assets for games or cinematics.
  • Creative sound design that’s in line with the goals and vision of the each title.
  • Implement sound assets using AudioKinetic Wwise Middleware to achieve content goals.
  • What we are looking for:

  • Has experience using game development tools, technology and pipelines including UE3, UE4, and Wwise.
  • Loves to deliver high quality and exciting sound, everyday.
  • Strives to improve through giving and receiving feedback from peers.
  • Brings in a constant desire to learn and share that information.
  • Familiar with modern audio creation equipment, software and recording techniques, with a high level of proficiency in at least one DAW.
  • Must be able to travel effectively to and from studio on a daily basis.
  • Must be currently enrolled in (documented as a "Junior" or higher grade level) - or recently graduated of - an accredited college, university, or school of art.
  • Currently carrying or graduated with a G.P.A. of 3.5 or higher (and provide documentation).
  • At least one professional Letter of Reference from a manager, supervisor, professor or instructor; outlining how they know you, and why you should be considered for this position.
  • Current resume.
  • Cover letter.
  • Portfolio and/or Website displaying applicable work.
  • Authorized to work in the U.S.
  • Good communication skills, and a team player.
  • Even better candidates:

  • Passion for sound design.
  • Experience with Unreal, Unity or any proprietary game engine. 
  • Experience in sound design for Game, Film/TV or other Marketing.
  • Experience in mixing dialog, music, and sound effects for a large variety of projects in both stereo and surround.
  • Basic Computer Science or programming skills.
  • Experience in sound design for games and sound-to-picture.
  • Experience using both Windows and OSX operating systems.
  • Experience working with Composers and Sound Designer Contractors
  • Art

    2D Animator

    Alpharetta, GA

    Full Time

    Hi-Rez Studios is looking to hire an innovative 2D Animator to join our new studio Alacrity Arthouse and work at our studio in Alpharetta, Georgia.

    At Hi-Rez, you will have an opportunity to be part of an innovative environment that embraces new and different ideas. We are a passionate and enthusiastic bunch who love video games. We have incredibly talented individuals who are empowered to create and challenged to learn. All of this means more opportunities for you to unleash your creativity and dedication.

    In the Alacrity Arthouse Studio, we support all of Hi-Rez’ game projects with a wide range of art pipeline and creative services starting with direct game art and tech art production and pipeline consultation, but also including cinematics, audio design, and outsourcing support. Alacrity Arthouse is a branch of Hi-Rez Studios dedicated to bring great art solutions to Hi-Rez and other game development studios.

    Come join the creators of the critically acclaimed games SMITE, Paladins, Tribes: Ascend, and Global Agenda as we embark on exciting new game projects!

    What our 2D Animators do:

  • Deliver high quality traditional 2D animations in various styles for short form animation.
  • Producing 2D effects and frame by frame character animation.
  • We are looking for someone who:

  • Demonstrates strong understanding of animation principles and production art pipeline.
  • Works collaboratively and communicate with multiple teams.
  • Thrives in a fast-paced environment.
  • Has a strong work ethic and communication skills.
  • Is open to direction and feedback, embrace change.
  • 3+ years industry experience.
  • Is experienced with Toonboom Harmony and Photoshop CC.
  • Has a strong understanding of perspective and human anatomy.
  • Even better candidates:

  • Background painting/Illustration skills.
  • Character design skills.
  • 3DS Max experience.
  • Unreal Engine experience.
  • Lead Lighting Artist

    Alpharetta, GA

    Full Time

    Hi-Rez Studios is looking to hire an experienced Lighting Artist to join our an unannounced project, and work at our studio in Alpharetta, Georgia.

    At Hi-Rez, you will have an opportunity to be part of an innovative environment that embraces new and different ideas. We are a passionate and enthusiastic bunch who love video games. We have incredibly talented individuals who are empowered to create, & challenged to learn. All of this means more opportunities for you to unleash your energy, collaboration, and dedication.

    Come join the creator of the critically acclaimed SMITE, Paladins, Tribes: Ascend, and Global Agenda as we embark on exciting new game projects!

    What our Lighting Artist do:

  • Works closely with Art Directors to create quality and style consistent Lighting across all Games.
  • Carries out supervisory responsibilities for the Lighting team
  • Provides direction & mentorship to lighting artists for aesthetic and technical considerations
  • Follow Art Direction to maintain visual style of the game, and create designs that stay within technical constraints.
  • Participate in critiquing your work and the work of other artists.
  • Who we are looking for:

  • 7+ years of experience in lighting for games.
  • Excellent eye for composition and color, a great understanding of light and shadow, and a strong ability to present games and cinematics at their highest level.
  • Flexible and motivated artists who can collaborate well with other artists and disciples.
  • Working knowledge of game engines such as Unreal Engine 3, 4.
  • Strong understanding of colour grading, PBR and Linear workflows
  • Familiar with relevant software such as Photoshop, After Effects, or equivalent.
  • Preferred candidates have:

  • Previous game development experience
  • Solid understanding of environmental art and pipeline
  • Good understanding of texture and material quality
  • Interest in cinematography/photography
  • Lighting Artist

    Alpharetta, GA

    Full Time

    Hi-Rez Studios is looking to hire an experienced Lighting Artist to join Alacrity Arthouse, and work at our studio in Alpharetta, Georgia.

    At Hi-Rez, you will have an opportunity to be part of an innovative environment that embraces new and different ideas. We are a passionate and enthusiastic bunch who love video games. We have incredibly talented individuals who are empowered to create, & challenged to learn. All of this means more opportunities for you to unleash your energy, collaboration, and dedication.

    Come join the creator of the critically acclaimed SMITE, Paladins, Tribes: Ascend, and Global Agenda as we embark on exciting new game projects!

    What our Lighting Artist do:

  • The lighting artist is expected to work both independently and with Art Directors and Art Leads on creating in-game lighting effects for AAA games and cinematics.
  • Produce quality lighting effects at different stages of the production cycle
  • Work on developing best practices and improvements for the lighting pipeline, and help set a standard and overall approach to the lighting solutions for all Hi-Rez projects
  • Drive and concept lighting design and overall aesthetics from scene concepts and initial documentation
  • Perform miscellaneous job-related as assigned
  • Who we are looking for:

  • Excellent eye for composition and color, a great understanding of light and shadow, and a strong ability to present games and cinematics at their highest level.
  • Flexible and motivated artists who can collaborate well with other artists and disciples.
  • Working knowledge of game engines such as Unreal Engine 3, 4.
  • Strong understanding of colour grading, PBR and Linear workflows
  • Familiar with relevant software such as Photoshop, After Effects, or equivalent.
  • Preferred candidates have:

  • Previous game development experience
  • Solid understanding of environmental art and pipeline
  • Good understanding of texture and material quality
  • Interest in cinematography/photography
  • Audio

    Associate Sound Designer

    Alpharetta, GA

    Full Time

    Hi-Rez Studios is looking to hire an associate Sound Designer to join our new studio Alacrity Arthouse and work at our studio in Alpharetta, Georgia.

    At Hi-Rez, you will have an opportunity to be part of an innovative environment that embraces new and different ideas. We are a passionate and enthusiastic bunch who love video games. We have incredibly talented individuals who are empowered to create and challenged to learn. All of this means more opportunities for you to unleash your creativity and dedication.

    In the Alacrity Arthouse Studio, we support all of Hi-Rez’ game projects with a wide range of art pipeline and creative services starting with direct game art and tech art production and pipeline consultation, but also including cinematics, audio design, and outsourcing support. Alacrity Arthouse is a branch of Hi-Rez Studios dedicated to bring great art solutions to Hi-Rez and other game development studios.

    Come join the creators of the critically acclaimed games SMITE, Paladins, Tribes: Ascend, and Global Agenda as we embark on exciting new game projects!

    What our Sound Designers do:

  • Originate and implement all aspects of game audio from concept to optimization.
  • Identify technical dependencies and get support for audio features.
  • Work with designers and programmers to identify audio needs
  • Create sound fx and implement sounds fx within the game
  • Play the game regularly and continually identify opportunities to improve audio quality
  • Work with outsourced audio engineers and manage an outsourced pipeline
  • Who we are looking for:

  • One year of experience in game audio development.
  • Exceptional sound design and implementation skills.
  • Understanding of PC and console development, capabilities, and limitations.
  • Work well with all departments and accept and run with feedback.
  • Familiarity with UE3/UE4. The more Unreal experience, the better!
  • Evil Mojo

    Interns

    3D Character Art Intern

    Alpharetta, GA

    Intern

    Hi-Rez Studios is now accepting qualified Character Art Intern applicants for our Summer Internship Program at our studio in Alpharetta, Georgia on our Paladins team!

    This will be a paid, seasonal employee. The deadline to submit all application materials is Feb 28, 2019. Internship selections will be made and announced by April 1, 2019, with the Intern work program starting mid May, 2019, ending mid-August, 2019 (actual dates to be determined).

    Come join the creator of the critically acclaimed SMITE; Paladins; Realm Royale; Tribes: Ascend; and Global Agenda as we embark on exciting new game projects!

    What our Character Art Interns do:

  • Work alongside members of the Character Art team, while gaining a working knowledge of dynamic humanoid, animal and creature model creation.
  • Shadow and partner with experienced game developers and artists in a collaborative, creative environment.
  • Accept feedback from the Art Director, Character Art Lead and and other members of the Character Art Dept.
  • Other departmental duties and projects as instructed by management.
  • What we are looking for:

  • Must be able to travel effectively to and from studio on a daily basis.
  • Must be currently enrolled in (documented as a "Junior" or higher grade level) - or recently graduated of - an accredited college, university, or school of art.
  • Currently carrying or graduated with a G.P.A. of 3.5 or higher (and provide documentation).
  • At least one professional Letter of Reference from a manager, supervisor, professor or instructor; outlining how they know you, and why you should be considered for this position.
  • Current resume.
  • Cover letter.
  • Portfolio on Artstation displaying applicable work.
  • Portfolio must include multiple high poly, low poly, and final textured characters.
  • Authorized to work in the U.S.
  • Good communication skills, and a team player.
  • Even better candidates:

  • Experience with Unreal Engine 3.
  • 2+ years experience with industry standard applications: Zbrush, Maya/Max/Modo, Photoshop, 3D Coat or Substance Painter
  • Portfolio demonstrating exceptional character designs with animatable topology.
  • Strong grasp of composition, color theory, value, form, scale, shape language, and silhouette.
  • Strong knowledge of human/animal anatomy and proportions.

  • Paladins - Character Rigging Intern

    Alpharetta, GA

    Intern

    Hi-Rez Studios is now accepting qualified Character Rigging Intern applicants for our Summer Internship Program for Evil Mojo in Alpharetta, Georgia!

    This will be a paid, seasonal employee. The deadline to submit all application materials is Feb 28, 2019. Internship selections will be made and announced by April 1, 2019, with the Intern work program starting mid-May, 2019, ending mid-August, 2019 (actual dates to be determined).

    Come join the creator of the critically acclaimed SMITE; Paladins; Realm Royale; Tribes: Ascend; and Global Agenda as we embark on exciting new game projects!

    What our Character Rigging Interns do:

  • Work alongside members of Hi-Rez’s Rigging team, while gaining a working knowledge of asset creation and the rigging processes.
  • Shadow and partner with experienced riggers in a collaborative, creative environment.
  • Assist in creating and maintaining character rigs using 3dsMax.
  • Develop scripting tools to benefits various departments of the pipeline.
  • Accept feedback from Rigging Director and other art resources.
  • Other departmental duties and projects as instructed by management.
  • What we are looking for:

  • Must be able to travel effectively to and from studio on a daily basis.
  • Must be currently enrolled in (documented as a "Junior" or higher grade level) - or recently graduated of - an accredited college, university, or school of art.
  • Currently carrying or graduated with a G.P.A. of 3.5 or higher (and provide documentation).
  • At least one professional Letter of Reference from a manager, supervisor, professor or instructor; outlining how they know you, and why you should be considered for this position.
  • Current resume.
  • Cover letter.
  • Portfolio and/or Website displaying applicable work.
  • Authorized to work in the U.S.
  • Good communication skills, and a team player.
  • Interest in project management and production.
  • Even better candidates:

  • Experience or exposure using 3DSmax and MAXScript.
  • Experience with bipedal, quadruped, or robotic / mechanical characters.
  • Experience within Unreal 3 is a plus
  • Background or experience in Gaming.
  • Engineering

    Paladins - Gameplay Programmer

    Alpharetta, GA

    Full Time

    Hi-Rez Studios is looking to hire an innovative Gameplay Programmer to work at our studio in Alpharetta, Georgia, on Paladins.

    At Hi-Rez, you will have an opportunity to be part of an innovative environment that embraces new and different ideas. We are a passionate and enthusiastic bunch who love video games. We have incredibly talented individuals who are empowered to create and challenged to learn. All of this means more opportunities for you to unleash your creativity and dedication.

    Come join the creator of the critically acclaimed SMITE, Paladins, Tribes: Ascend, and Global Agenda as we embark on exciting new game projects!

    What our Gameplay Programmers do:

  • Design and architect new game enhancements using Unreal Engine 3.
  • Design and architect other client or server systems as required.
  • Test and refine systems throughout the development cycle of the project.
  • Work closely with design and art disciplines in the development of products.
  • Write clear, maintainable, self-documenting, portable code.
  • Participate in code and architecture reviews.
  • What we are looking for:

  • Exceptional C/C++ design and programming skills.
  • 2+ years of software programming experience.
  • Experience with source control.
  • Background in math including Linear Algebra.
  • Bachelor’s degree or greater in Computer Science or similar discipline (Math, Physics, CE or EE) or equivalent professional game development experience.
  • Excellent problem solving ability.
  • Team-oriented but self-motivated.
  • Comfortable prototyping and working with iterative development process.
  • Strong work ethic coming from a passion for developing games.
  • Preferred candidate has:

  • Experience with programming online multiplayer games.
  • Experience with Unreal engine.
  • Experience with animation systems.
  • Experience with cross platform development (Windows, Xbox, PS4, and Switch).
  • Paladins - Lead Gameplay Programmer

    Alpharetta, GA

    Full Time

    Hi-Rez Studios is immediately hiring an experienced Lead Programmer to work at our studio on Paladins in Alpharetta, Georgia.

    Come join the creator of the critically acclaimed SMITE, Paladins & Tribes: Ascend,; as we embark on exciting new online game projects.

    What our Lead Programmers do:

  • Works closely with Technical Director to create & maintain the code base at a set quality and efficiency bar.
  • Carries out supervisory responsibilities for the Programming team
  • Provides direction & mentoring to the programming team
  • Design and architect new game enhancements and implement bug fixes using UE3
  • Design and architect other client or server systems as required.
  • Test and refine systems throughout the development cycle of the project.
  • Work closely with design and art disciplines in the development of products.
  • Write clear, maintainable, portable code.
  • Participate in code and architecture reviews.
  • Who we are looking for:

  • Exceptional C/C++ design and programming skills.
  • Proven outstanding debugging and technical problem ownership skills.
  • 7+ years of experience with programming for video games, with shipped PC/Console titles.
  • Bachelor’s degree or greater in Computer Science or similar discipline (Math, Physics, CE or EE) or equivalent experience through professional game development, indie projects, or mods.
  • Experience leading or mentoring less experienced programmers.
  • Experience with the Unreal Engine.
  • Team-oriented, but self-motivated.
  • Thrives upon change. Comfortable prototyping and working with an iterative development process that changes rapidly.
  • Passion for games. Strong work ethic.
  • Problem solver.
  • Preferred candidate has:

  • A strong appreciation for competitive games and plays them on their free time.
  • Familiarity with Jira from a tools perspective.
  • Paladins - Senior Gameplay Programmer

    Alpharetta, GA

    Full Time

    Hi-Rez Studios is immediately hiring an experienced Senior Gameplay Programmer to work on Paladins at our studio in Alpharetta, Georgia.  

    At Hi-Rez, you will have an opportunity to be part of an innovative environment that embraces new and different ideas. We are a passionate and enthusiastic bunch who love video games. We have incredibly talented individuals who are empowered to create, & challenged to learn. All of this means more opportunities for you to unleash your ingenuity, energy, collaboration, and dedication.

    Come join the creator of the critically acclaimed SMITE, Paladins, Tribes: Ascend, and Global Agenda as we embark on exciting new online game projects.

    What our Gameplay Programmers do:

  • Design and architect new game enhancements and defects fixes using Unreal Engine 3.
  • Design and architect other client or server systems as required.
  • Test and refine systems throughout the development cycle of the project.
  • Work closely with design and art disciplines in the development of products.
  • Write clear, maintainable, portable code.
  • Participate in code and architecture reviews.
  • What we are looking for:

  • Exceptional C/C++ design and programming skills.5+ years of software programming experience.
  • Background in math including Linear Algebra.
  • Bachelor’s degree or greater in Computer Science or similar discipline (Math, Physics, CE or EE) or equivalent experience thru professional game development, indie projects, or mods.
  • Team-oriented but self-motivated.
  • Thrives upon change.
  • Comfortable prototyping and working with iterative development process.
  • Passion for games.
  • Strong work ethic.
  • Problem solver.
  • Preferred candidate has:

  • Gameplay programming experience.
  • Experience with Unreal engine.
  • Familiar with unrealscript, class structure of unreal, the ‘unreal way’ of developing games.
  • Experience with Scaleform.
  • Experience with animation subsystems.
  • Knowledge of source control.
  • Experience with PC/Windows programming.
  • Paladins - Technical Director

    Alpharetta, GA

    Full Time

    Hi-Rez Studios is seeking an experienced Technical Director to join our team, and work on an Paladins at our studio in Alpharetta, GA.

    Work alongside a team of talented / skilled artists, engineers, and designers; enjoying the support of a company whose culture is centered on iterative game development and delivering software as a service.

    We are seeking an Technical Director to oversee an unannounced project expanding on our current franchises. We’re looking for a well-practiced leader, deeply familiar with the art of game development, top tier tech in our industry, and the AAA environment. The right fit for this position must have the veteran experience and leadership skills to manage a growing team while maintaining clear and constant communication with stakeholders throughout the organization both in our Brighton, UK and Alpharetta, GA studios.

    What our Technical Directors do:

  • Coordinate technical knowledge and the exchange of resources across the development team.
  • Facilitate an environment of collaboration, encouraging the use of technologies developed for the betterment of Hi-Rez Studios and the development team.
  • Act as a first point of contact, outreach, and technical due-diligence for outsourced technical resources, our internal platform team, and vendors.
  • Act as a liaison between Senior Management and studio-level technical management to promote understanding, communication, and direction.
  • Foster communication between technical leaders to ensure the creation quality software.
  • Manage & mentor the development team’s technical, QA, and production leads as they create scalable, available, and reliable products.
  • Collaborate with the discipline leads and cross-studio staff to create and manage the development schedule
  • To manage multi-disciplinary teams, assist in day-to-day activities such as scheduling and general problem solving
  • Communicate with senior management on all development status, and collaborate with directors to solve problems and mitigate risk
  • Manage the dependencies and development process with internal studio services and external partners including audio, localization, QA, community and marketing departments
  • Who we are looking for:

  • Must have at least 5 years of programming experience on a multiplayer or online, console and PC development
  • Must have held a production or leadership position during the launch of a console or PC game
  • Bachelor's Degree in Computer Science or equivalent experience
  • Deep understanding of game engine technology (familiarity with UE4) across PC, and console systems
  • Strong communication skills with the ability to relate complex technical concepts to business leaders
  • Capacity for mentoring and building connections between experienced technical leads
  • Deep understanding of the content creation pipeline for a AAA game or engine
  • Must thoroughly understand the mechanics behind cross discipline team collaboration and development driven product ownership
  • Ability to prioritize feature development/initiatives balancing both business and qualitative needs
  • Excellent interpersonal skills with the ability to work collaboratively to solve problems in an efficient manner
  • Ability to create project schedules and milestones, monitor the progress of department milestones and individual tasks against those schedulesExcellent organizational skills, detail oriented
  • Project management software skills using Jira, Hansoft, Microsoft Project or other project management software
  • Art

    Paladins - Lead Concept Artist

    Alpharetta, GA

    Full Time

    Hi-Rez Studios is looking to hire a Lead Concept Artist to join our Paladins team, and work at our studio in Alpharetta, Georgia.

    At Hi-Rez, you will have an opportunity to be part of an innovative environment that embraces new and different ideas. We are a passionate and enthusiastic bunch who love video games. We have incredibly talented individuals who are empowered to create, & challenged to learn. All of this means more opportunities for you to unleash your energy, collaboration, and dedication.

    Come join the creator of the critically acclaimed SMITE, Paladins, Tribes: Ascend, and Global Agenda as we embark on exciting new  game projects!

    What our Concept Artist do:

  • Works closely with Art Director to keep quality and style consistent across all Concepts.
  • Carries out supervisory responsibilities for the Concept team
  • Provides direction to concept artists for aesthetic and technical considerations
  • Explore a wide variety of ideas for new characters and character skins.
  • Create detailed and polished final illustrations as requested.
  • Create artwork for both reference use by the Art team, and for promotional and marketing purposes.
  • Follow Art Direction to maintain visual style of the game, and create designs that stay within technical constraints.
  • Participate in critiquing your work and the work of other artists.
  • Who we are looking for:

  • 7+ years of experience creating concept artwork for games, film or animation.
  • Portfolio demonstrating exceptional character designs.
  • Strong grasp of composition, color theory, value, form, scale, shape language, and silhouette.
  • Strong knowledge of human and animal anatomy and proportions.
  • Ability to work collaboratively and communicate with multiple teams.
  • Ability to thrive in a fast-paced environment.  Comfortable prototyping and working with iterative development process.
  • Proficient with Photoshop for asset creation.
  • Comfortable receiving constructive criticism and making artistic adjustments.
  • Excellent work ethic, self-motivation, and ability to take constructive feedback.
  • A passion for creating and playing video games.
  • Preferred candidates have:

  • Degree or formal art education in illustration or traditional painting.
  • Experience with Unreal 3 engine.
  • AAA game development experience.
  • Experience with 3D software packages a plus.
  • Paladins - Senior Animator

    Alpharetta, GA

    Full Time

    Hi-Rez Studios is hiring an experienced Animator to work on Paladins at our studio in Alpharetta, Georgia.  

    At Hi-Rez, you will have an opportunity to be part of an innovative environment that embraces new and different ideas. We are a passionate and enthusiastic bunch who love video games. We have incredibly talented individuals who are empowered to create, & challenged to learn. All of this means more opportunities for you to unleash your ingenuity, energy, collaboration, and dedication.

    Come join the creator of the critically acclaimed SMITE, Paladins, Tribes: Ascend, and Global Agenda as we embark on exciting new online game projects.

    What our Animators do:

  • Deliver stylized, key-framed animations for both first and third person gameplay perspectives.
  • Create character animations using 3ds Max Biped from ideation, to rough blocking, polish and supplemental secondary.
  • Communicate with other departments to ensure animations meet gameplay needs.
  • Who we are looking for:

  • Demonstrate strong understanding of animation principles and production art pipeline.
  • Ability to work collaboratively and communicate with multiple teams.
  • Ability to thrive in a fast-paced environment.
  • Strong work ethic and communication skills.
  • Open to direction and feedback, embrace change.
  • Strong understanding of game animation creation and implementation.
  • 5+ years industry experience.
  • Paladins - Senior FX Artist

    Alpharetta, GA

    Full Time

    Hi-Rez Studios is looking to hire a talented and self-motivated Senior FX Artist to join us in creating a broad range of visual effects art, to work at our studio in Alpharetta, Georgia.

    At Hi-Rez, you will have an opportunity to be part of an innovative environment that embraces new and different ideas. We are a passionate and enthusiastic bunch who love video games. We have incredibly talented individuals who are empowered to create, & challenged to learn. All of this means more opportunities for you to unleash your ingenuity, energy, collaboration, and dedication.

    Come join the creator of the critically acclaimed SMITE, Paladins, Realm Royale, Tribes: Ascend, and Global Agenda as we embark on exciting new game projects!

    What our Senior FX Artists do:

  • Develop innovative, complex and visually stunning particle and shader effects within the defined visual style.
  • Creating assets such as textures, models and shaders relevant to visual effects art.
  • Concept, propose, and present creative ideas.
  • Work closely with our artists, animators, designers and programmers to implement effects.
  • Provide creative input specific to assigned tasks.
  • Mentor other FX artists and help develop their their abilities.
  • Qualified candidates have:

  • Ability to create real-time effects in a variety of visual styles- from smoke and gunfire to explosions and magic casting - and implement them as highly efficient, game-ready assets.
  • 2-5 years of experience creating real-time FX for games.
  • Portfolio materials must demonstrate a strong understanding of particle effects technology, techniques, and implementation.
  • Strong technical knowledge of effects generation using Unreal Cascade (or a comparable engine).
  • Candidates must show an aptitude for learning new/proprietary systems quickly.
  • Experience with 3D Studio Max and Photoshop.
  • Must have the ability to quickly conceptualize, present and execute ideas.
  • Excellent communication, interpersonal and organizational skills.
  • Excellent sense of scale, timing, detail, form, texture and color.
  • Must have the drive to conquer technical challenges.
  • Must be able to handle an ever changing environment and tasks with positivity and excitement.
  • Paladins - Senior Technical Artist

    Alpharetta, GA

    Full Time

    Hi-Rez Studios is immediately hiring a qualified Senior Technical Artist to work at our studio in Alpharetta, Georgia on Paladins.

    Our Tech Artist will focus on engine side implementation and setup, dealing heavily with Unreal Engine 3. Day to day tasks include engine side character setup, interfacing with programmers, working with designers, and supporting artists and animators to help shape the stage for characters, features, and systems.

    The ideal candidate will have experience working with multiple teams and be a point of contact for troubleshooting and implementation within the engine. Have strong technical problem solving skills that allow for quick project execution. Be well rounded in multiple areas of the pipeline to identify blockers and produce quality work within the technical constraints of the project.

    Come join the creator of the critically acclaimed SMITE, Paladins, and Hand of the Gods, as we embark on exciting new game projects!

    What our Senior Technical Artists do:

  • Export Animations from 3DS Max and import them into UE3.
  • Create and maintain Anim Sets, Anim Tree’s in UE3.
  • Work with programmers to create the tech needed to support new features and systems.
  • Work with designers to achieve the gameplay functionality needed.
  • Work with the art teams to support their work engine side.
  • Create and maintain database entries for characters/weapons and other game related assets.
  • Maintain the integrity of the project by way of best practices, naming conventions, documentation, etc.
  • Ability to troubleshoot existing tech and support incoming tech.
  • What we are looking for:

  • 5+ years of Technical Art or related experience.
  • Unreal Engine 3/4 experience. Unreal Engine 3 Preferred.
  • Strong knowledge of 3Ds Max.
  • Ability to work collaboratively and communicate with multiple teams.
  • Ability to thrive in a fast-paced environment.
  • Strong problem solving skills.
  • Self-motivated, well organized, and able to multitask.
  • Passion for games with a strong work ethic.
  • Prefered:

  • Understanding of Character Animation and Character Rigging.
  • Experience with the game development pipeline from start to finish.
  • Scripting/Programming experience is a plus.
  • Material creation experience is a plus.
  • Publishing

    Interns

    Data Analyst Intern

    Alpharetta, GA

    Intern

    Hi-Rez Studios is now accepting qualified Data Analyst Intern applicants for our Summer Internship Program at our studio in Alpharetta, Georgia on our Platforms team!

    This will be a paid, seasonal employee. The deadline to submit all application materials is Feb 28, 2019. Internship selections will be made and announced by April 1, 2019, with the Intern work program starting mid-May, 2019, ending mid-August, 2019 (actual dates to be determined).

    Come join the creator of the critically acclaimed SMITE; Paladins; Realm Royale; Tribes: Ascend; and Global Agenda as we embark on exciting new game projects!

    What our Data Analyst Interns do:

  • Work closely with our game development, marketing, sales, and operations teams to understand and help shape key questions.
  • Translate business and game questions into database and business software queries, and provide actionable insights from the results.
  • Communicate with team leaders across departments and games.
  • What we are looking for:

  • Must be able to travel effectively to and from studio on a daily basis.
  • Must be currently enrolled in (documented as a "Junior" or higher grade level) - or recently graduated of - an accredited college, university, or school of art.
  • At least one professional Letter of Reference from a manager, supervisor, professor or instructor; outlining how they know you, and why you should be considered for this position.
  • Current resume.
  • Cover letter.
  • Portfolio and/or Website displaying applicable work.
  • Authorized to work in the U.S.
  • Good communication skills, and a team player.
  • Interest in project management and production.
  • Even better candidates:

  • Familiarity with SQL, Python Experience with tools used to visualize data.
  • Video game industry background.
  • Experience in SQL.
  • Experience using Python, R, or comparable system to analyze large data sets.
  • Full Stack Web Developer Intern

    Alpharetta, GA

    Intern

    Hi-Rez Studios is now accepting qualified Full Stack Web Developer Intern applicants for our Internship Program at our studio in Alpharetta, Georgia on our Web Development team!

    This will be a paid, seasonal hire.

    Our Web Development team designs and builds all of the web interfaces for Hi-Rez Studios. That includes: marketing pages, internal tools, account and data management tools for users. We also handle integrations with 3rd party APIs from our different streaming and social partners.

    Come join the creator of the critically acclaimed SMITE; Paladins; Realm Royale; Tribes: Ascend; and Global Agenda as we embark on exciting new game projects!

    What our Full Stack Web Developer Interns do:

  • Develop responsive web sites and assist in web tool creation.
  • What we are looking for:

  • Skilled with HTML/SCSS/JavaScript (ES6+)
  • Experience with React, Angular, or Vue.js, Node.js, and/or 3rd party API integration.
  • Ability to build responsive, cross browser compatible websites.
  • Familiar with Wordpress.
  • Familiar with GitHub.
  • Experience with Adobe Photoshop.
  • Experience with working with group settings.
  • Must be able to travel effectively to and from studio on a daily basis.
  • Current resume.
  • Cover letter.
  • Portfolio and/or Website displaying applicable work.
  • Code samples of applicable work.
  • Authorized to work in the U.S.
  • Machine Learning Engineering Intern

    Alpharetta, GA

    Intern

    Hi-Rez Studios is now accepting qualified Machine Learning Intern applicants for our Summer Internship Program in Alpharetta, Georgia!

    This will be a paid, seasonal employee. The deadline to submit all application materials is Feb 28, 2019.  Internship selections will be made and announced by April 1, 2019, with the Intern work program starting mid May, 2019, ending mid-August, 2019 (actual dates to be determined).

    Come join the creator of the critically acclaimed SMITE; Paladins; Realm Royale; Tribes: Ascend; and Global Agenda as we embark on exciting new game projects!

    What our Machine Learning Engineering Interns do:

  • Use and customize state of the art machine learning algorithms to apply to Hi-Rez data in areas such as matchmaking, customer value, game play, in game AI, and customer retention.
  • Assist with producing hypotheses from machine learning results to test in the game.
  • Iterate and refine data components captured by our games.
  • What we are looking for:

  • Must be able to travel effectively to and from studio on a daily basis.
  • Must be currently enrolled in (documented as a "Junior" or higher grade level) - or recently graduated of - an accredited college, university, or school of art.
  • At least one professional Letter of Reference from a manager, supervisor, professor or instructor; outlining how they know you, and why you should be considered for this position.
  • Current resume.
  • Cover letter.
  • Authorized to work in the U.S.
  • Good communication skills, and a team player.
  • Even better candidates:

  • Loves games / experience in gaming industry.
  • Degree with focus on machine learning.
  • Have experience in SQL.
  • Have experience using Python, R, or comparable system to analyze large data sets.
  • Marketing Intern

    Brighton, UK

    Intern

    Hi-Rez Studios is looking for a Marketing Intern to work at our studio in Brighton, U.K.

    The internship will involve work on publishing functions of our office, supporting our Marketing team. This will be a paid, seasonal employee. The deadline to submit all application materials is Feb 28, 2019.

    Internship selections will be made and announced by April 1, 2019. Come join the creator of the critically acclaimed SMITE; Paladins; Realm Royale; Tribes: Ascend; and Global Agenda as we embark on exciting new game projects!

    What our Marketing Interns do:

  • Help to manage our paid media channels.
  • Conduct market analysis.
  • Develop creative campaign plans.
  • Rolling out European based marketing campaigns.
  • Support our team with European based consumer events.
  • Support the team in analysis of any activities organized as part of our European campaign.
  • What we are looking for:

  • Must be able to travel effectively to and from studio on a daily basis.
  • You’re a lifelong gamer who’s passionate about the industry; you use your gaming experience to analyze marketing campaigns, evaluating their strengths and weaknesses and spotting opportunities for improvement.
  • Familiar with spreadsheets, SQL or other analysis tools.
  • Demonstrated ability to juggle priorities and deadlines in a demanding, schedule-driven environment.
  • Driven and proactive with a can-do attitude. You need to be unafraid to get in there and get your hands dirty. “This isn’t part of my job description” isn’t a phrase you’d ever use.
  • Excellent written and verbal communication skills.
  • Even better candidates:

  • Experience self-publishing online content, such as running your own website or successful YouTube channel, or using digital advertising tools.
  • PR Intern

    Brighton, UK

    Intern

    Hi-Rez Studios is now accepting qualified PR Intern applicants for our Summer Internship Program at our studio in Brighton, U.K. on our Publishing team!

    This will be a paid, seasonal employee. The deadline to submit all application materials is Feb 28, 2019.  Internship selections will be made and announced by April 1, 2019, with the Intern work program starting mid May, 2019, ending mid-August, 2019 (actual dates to be determined).

    Come join the creator of the critically acclaimed SMITE; Paladins; Realm Royale; Tribes: Ascend; and Global Agenda as we embark on exciting new game projects!

    What our PR Art Interns do:

  • Assist with incoming press requests.
  • Assist with local outreach and community events.
  • Assist in developing creative campaign plans.
  • Assist with Hi-Rez tours.
  • Support all tasks pertaining to Public Relations responsibilities.
  • What we are looking for:

  • Must be able to travel effectively to and from studio on a daily basis.
  • Current resume.
  • Cover letter.
  • Portfolio and/or Website displaying applicable work.
  • Good communication skills, and a team player.
  • Even better candidates:

  • Experience self-publishing online content, such as running your own website or successful YouTube channel, or using digital advertising tools.
  • Technical Art Intern

    Alpharetta, GA

    Intern

    Hi-Rez Studios is now accepting qualified Technical Art Intern applicants for our Summer Internship Program at our studio in Alpharetta, Georgia on our Paladins team!

    This will be a paid, seasonal employee. The deadline to submit all application materials is Feb 28, 2019.  Internship selections will be made and announced by April 1, 2019, with the Intern work program starting mid May, 2019, ending mid-August, 2019 (actual dates to be determined).

    Come join the creator of the critically acclaimed SMITE; Paladins; Realm Royale; Tribes: Ascend; and Global Agenda as we embark on exciting new game projects!

    What our Technical Art Interns do:

  • Shadow and partner with experienced technical artists as they work with Unreal Engine 3 & Unreal Engine 4.
  • Engage with artists and engineers to understand current pipeline’s strength and weaknesses.
  • Complete and assist with basic departmental tasks (such as tool development or performance analysis).
  • Deliver documentation for tasks completed
  • What we are looking for:

  • Must be able to travel effectively to and from studio on a daily basis.
  • Must be currently enrolled in (documented as a "Junior" or higher grade level) - or recently graduated  of - an accredited college, university, or school of art.
  • Currently carrying or graduated with a G.P.A. of 3.5 or higher (and provide documentation).
  • At least one professional Letter of Reference from a manager, supervisor, professor or instructor; outlining how they know you, and why you should be considered for this position.
  • Current resume.
  • Cover letter.
  • Portfolio and/or Website displaying applicable work.
  • Authorized to work in the U.S.
  • Even better candidates:

  • Computer science coursework.
  • Proficient in C++, Python, Java or equivalent languages.
  • Experience with 3d modeling software (3ds Max, Maya) and Photoshop.
  • Experience with Game engine (Unreal, Unity).
  • Platform

    Platform - Engine Programmer

    Alpharetta, GA

    Full Time

    Hi-Rez Studios is looking to hire an experienced Programmer to work on our Platform team at our studio in Alpharetta, Georgia.

    Come join the creator of the critically acclaimed Paladins, SMITE, and Tribes: Ascend, as we embark on exciting new game projects!

    What our Senior Programmers do:

  • Design and develop new features for our platform and engine code, in support of our multiple games on PC, console, mobile
  • Help optimize performance of our backend, server, and networking code through data driven experimentation
  • What our candidates have:

  • Three years of C/C++ systems programming experience in the games industry
  • Previous work experience on a medium-to-large team
  • Excellent communication across disciplines.
  • Passionate about making great games.
  • Preferred candidates have:

  • Experience working with live deployed environments, Linux preferred
  • Experience with Perforce and JIRA
  • Experience with Unreal Engine
  • Platform - Graphics Programmer

    Alpharetta, GA

    Full Time

    Hi-Rez Studios is looking to hire an experienced Graphics Programmer to work on our Platform team at our studio in Alpharetta, Georgia.

    Come join the creator of the critically acclaimed Paladins, SMITE, and Realm Royale, as we embark on exciting new game projects!

    What our Graphics Programmers do:

  • Implement graphics algorithms, techniques and processes that meet the artistic, design and technical requirements of the project;
  • Work as a key part of an agile development team, organizing and planning the implementation of features with direction from their lead, and assist less experienced programmers;
  • Use practical solutions to implement feature requests, taking into account performance, maintainability and resource usage;
  • Ensure coding standards are followed in their own and others code;
  • Collect, interpret and analyze the technical feasibility of system/feature specifications;
  • Write clear and well-structured code using the appropriate data structure and algorithms while bearing in mind performance, maintenance and architectural requirements;
  • Include comments in the code and document implemented features;
  • Demonstrate an understanding of the basics of load testing and game feature testing and write test code;
  • Stay up-to-date with technology advances within the field;
  • Perform code reviews for peers;
  • Extract and interpret relevant runtime system resource information (disk IO, network, CPU, memory, etc).
  • What our candidates have:

  • Three years of graphics programming experience in the games industry
  • Good mathematics ability and a familiarity with common 3D graphics principles and rendering algorithms;
  • Good working knowledge of current GPU architecture and modern rendering APIs;
  • Very good C/C++ programming skills, with very good knowledge of object oriented development including design patterns and UML;
  • Experience working with a large game codebase, and it's modules, middleware and associated pipeline;
  • Understanding of speed and memory considerations, and able to implement basic optimizations;
  • Knowledge of common algorithms, data structures and patterns, and their application;
  • Ability to analyze unfamiliar code of a reasonable complexity to understand, extend and refactor an existing module;
  • Ability to debug defects of a reasonable complexity, including memory related issues, and multi-threading;
  • Knowledge of different software development methods such as Test Driven Development, Unit Testing, Agile etc.;
  • Understanding the constraints and technical requirements for console platform development within their area is a plus;
  • Ability to adapt to change;
  • Good interpersonal and communication skills.
  • Customer Support

    Senior Customer Support Representative

    Alpharetta, GA

    Full Time

    Hi-Rez Studios is immediately hiring qualified Senior Customer Support Representative to work at our studio in Alpharetta, Georgia.

    At Hi-Rez, you will have an opportunity to be part of an innovative environment that embraces new and different ideas. We are a passionate and enthusiastic bunch who love video games. We have incredibly talented individuals who are empowered to create, & challenged to learn. All of this means more opportunities for you to unleash your ingenuity, energy, collaboration, and dedication.

    Come join the creator of the critically acclaimed SMITE, Paladins, Tribes: Ascend, and Global Agenda as we embark on exciting new online game projects.

    We are looking for candidates for shift work between the hours of 8am and 8pm, Monday - Friday.

    What our Senior CS Reps do:

  • Provide first line support for players of all Hi-Rez games, covering multiple gaming platforms.
  • Resolve product or service problems by clarifying the customer's complaint; determining the cause of the problem; selecting and explaining the best solution to solve the problem; expediting correction or adjustment; following up to ensure resolution.
  • Maintain financial accounts by processing customer adjustments.
  • Prepare product or service reports by collecting and analyzing customer information.
  • Contribute to team effort by accomplishing related results as needed.
  • Mentor other CS Reps and help with training and development.
  • What we are looking for:

  • Excellent verbal and written communication skills.
  • Excellent critical thinking skillsHigh level of customer service skills.
  • Testing and organization skills.
  • Team-oriented but self-motivated.
  • Passion for games.
  • Strong work ethic.
  • Problem solver.
  • Preferred Candidates have:

  • Customer service experience.
  • Technical support experience.
  • Bilingual (Spanish, Portuguese, German, French, Turkish, Polish).
  • Heroic Leap

    Design

    Realm Royale - Game Designer

    Alpharetta, GA

    Full Time

    Hi-Rez Studios is looking to hire a passionate Game Designer to work at our studio in Alpharetta, Georgia on Realm Royale.

    At Hi-Rez, you will have an opportunity to be part of an innovative environment that embraces new and different ideas. We are a passionate and enthusiastic bunch who love video games. We have incredibly talented individuals who are empowered to create, & challenged to learn. All of this means more opportunities for you to unleash your energy, collaboration, and dedication.

    Come join the creator of the critically acclaimed Realm Royale, SMITE, Paladins, Tribes: Ascend, and Global Agenda as we embark on exciting new game projects!

    What our Game Designers do:

  • Pitch innovative game features that are designed to improve customer acquisition, engagement and/or monetization, but overall must be fun.
  • Collaborate with the engineering and art team to effectively implement new features and systems.
  • Manage game systems, economics & mechanics.
  • Modeling and tuning complex game systems.
  • Provide clear feature documentation, diagrams, wireframes and/or prototypes.
  • Analyze live data and player feedback to continually optimize existing game experience.
  • What we are looking for:

  • 2+ years of game design experience.
  • First Person Shooter or Third Person Shooter experience preferred.
  • Thorough understanding of Realm Royale and the battle royale genre required.
  • Ability to analyze gameplay mechanics and feature designs.
  • Able to design game systems, individual gameplay features & player progressions.
  • Understanding of game balance, including statistics, virtual goods, economics and user motivations.
  • Understanding of interaction design concepts and principles.
  • Able to excel in a rapid iteration environment.
  • Outstanding written and oral communication skills.
  • A passion for creating exciting experiences for players including the ideation of characters and obstacles.
  • Bachelor's degree required.
  • Engineering

    Realm Royale - Gameplay Programmer

    Alpharetta, GA

    Full Time

    Hi-Rez Studios is immediately hiring qualified Gameplay Programmer to work at our studio in Alpharetta, Georgia on Realm Royale.

    Come join the creator of the critically acclaimed SMITE, Paladins, and Hand of the Gods; as we embark on exciting new online game projects.

    What a Gameplay Programmer does:

  • Design and architect new game enhancements and defects fixes using Unreal Engine 3 and/or Unreal Engine 4
  • Design and architect other client or server systems as required
  • Test and refine systems throughout the development cycle of the project
  • Work closely with design and art disciplines in the development of products
  • Write clear, maintainable, portable code
  • Participate in code and architecture reviews
  • Who we are looking for:

  • Exceptional C/C++ design and programming skills.
  • 2+ years of software programming experience.
  • Background in math including Linear Algebra.
  • Bachelor’s degree or greater in Computer Science or similar discipline (Math, Physics, CE or EE) or equivalent experience thru professional game development, indie projects, or mods.
  • Team-oriented but self-motivated.
  • Thrives upon change. Comfortable prototyping and working with iterative development process.
  • Passion for games. Strong work ethic.
  • Problem solver.
  • Preferred candidate has:

  • Gameplay programming experience.
  • Experience with Unreal Engine.
  • Familiar with unrealscript, class structure of unreal, the ‘unreal way’ of developing games.
  • Experience with Scaleform.
  • Experience with animation subsystems.
  • Knowledge of source control.
  • Experience with PC/Windows programming.
  • Interns

    Realm Royale - Gameplay Programming Intern

    Alpharetta, GA

    Intern

    Hi-Rez Studios is now accepting qualified Gameplay Programming Intern applicants for our Summer Internship Program for Heroic Leap in Alpharetta, Georgia

    This will be a paid, seasonal employee. The deadline to submit all application materials is Feb 28, 2019. Internship selections will be made and announced by April 1, 2019, with the Intern work program starting mid-May, 2019, ending mid-August, 2019 (actual dates to be determined).

    Come join the creator of the critically acclaimed SMITE; Paladins; Realm Royale; Tribes: Ascend; and Global Agenda as we embark on exciting new game projects!

    What our Gameplay Programming Interns do:

  • Shadow and partner with experienced game developers and programmers as they provide an overview of programming with Unreal Engine.
  • Complete and assist with basic departmental tasks (such as bugs, etc.) in our programming environment.
  • Shadow developers as they develop new characters, tools, and features - learning the creation process.
  • Accept feedback from Lead Programmer, Designer, Executive Producer and Senior Programmers.
  • What we are looking for:

  • Must be able to travel effectively to and from studio on a daily basis.
  • Must be currently enrolled in (documented as a "Junior" or higher grade level) - or recently graduated of - an accredited college, university, or school of art.
  • Currently carrying or graduated with a G.P.A. of 3.5 or higher (and provide documentation).
  • At least one professional Letter of Reference from a manager, supervisor, professor or instructor; outlining how they know you, and why you should be considered for this position.
  • Current resume.
  • Cover letter.
  • Portfolio and/or Website displaying applicable work.
  • Authorized to work in the U.S.
  • Good communication skills, and a team player.
  • Even better candidates:

  • Major in Computer Science, or applicable field of study.
  • Background or experience in Gaming.
  • Unreal Engine coding or modding experience.
  • Experience with C++ and/or Unrealscript.
  • Realm Royale - QA Intern

    Alpharetta, GA

    Intern

    Hi-Rez Studios is now accepting qualified QA Intern applicants for our Summer Internship Program for Heroic Leap in Alpharetta, Georgia

    This will be a paid, seasonal employee. The deadline to submit all application materials is Feb 28, 2019. Internship selections will be made and announced by April 1, 2019, with the Intern work program starting mid-May, 2019, ending mid-August, 2019 (actual dates to be determined).

    Come join the creator of the critically acclaimed SMITE; Paladins; Realm Royale; Tribes: Ascend; and Global Agenda as we embark on exciting new game projects!

    What our QA interns do:

  • Assist in data collection - may include analytics from the game, or notes during play tests.
  • Assist in community moderation - possibilities for moderation help for outside play testers / forums.
  • Assist in running internal / external play tests.
  • Assist with issue tracking.
  • Accept feedback from management.
  • Perform other departmental duties and projects as instructed by management.
  • What we are looking for:

  • Must be able to travel effectively to and from studio on a daily basis.
  • Must be currently enrolled in (documented as a "Junior" or higher grade level) - or recently graduated of - an accredited college, university, or school of art.
  • Currently carrying or graduated with a G.P.A. of 3.5 or higher (and provide documentation).
  • At least one professional Letter of Reference from a manager, supervisor, professor or instructor; outlining how they know you, and why you should be considered for this position.
  • Current resume.
  • Cover letter.
  • Portfolio and/or Website displaying applicable work.
  • Authorized to work in the U.S.
  • Good communication skills, and a team player.
  • Interest in project management and production.
  • Even better candidates:

  • Experience in Jira.
  • Art

    Realm Royale - Senior Concept Artist

    Alpharetta, GA

    Full Time

    Hi-Rez Studios is looking to hire an experienced Concept Artist to join our Paladins team, and work at our studio in Alpharetta, Georgia.

    At Hi-Rez, you will have an opportunity to be part of an innovative environment that embraces new and different ideas. We are a passionate and enthusiastic bunch who love video games. We have incredibly talented individuals who are empowered to create, & challenged to learn. All of this means more opportunities for you to unleash your energy, collaboration, and dedication.

    Come join the creator of the critically acclaimed SMITE, Paladins, Tribes: Ascend, and Global Agenda as we embark on exciting new  game projects!

    What our Concept Artist do:

  • Explore a wide variety of ideas for new characters and character skins.
  • Create detailed and polished final illustrations as requested.
  • Create artwork for both reference use by the Art team, and for promotional and marketing purposes.
  • Follow Art Direction to maintain visual style of the game, and create designs that stay within technical constraints.
  • Participate in critiquing your work and the work of other artists.
  • Assisting with paintovers of images of models in progress to help direct and guide modellers towards more effective product
  • Who we are looking for:

  • 5+ years of experience creating concept artwork for games, film or animation.
  • Portfolio demonstrating exceptional character designs.
  • Strong grasp of composition, color theory, value, form, scale, shape language, and silhouette.
  • Strong knowledge of human and animal anatomy and proportions.
  • Ability to work collaboratively and communicate with multiple teams.
  • Ability to thrive in a fast-paced environment. Comfortable prototyping and working with iterative development process.
  • Proficient with Photoshop for asset creation.
  • Comfortable receiving constructive criticism and making artistic adjustments.
  • Excellent work ethic, self-motivation, and ability to take constructive feedback.A passion for creating and playing video games.
  • Preferred candidates have:

  • Degree or formal art education in illustration or traditional painting.
  • Experience with Unreal 3 engine.
  • AAA game development experience.
  • Experience with 3D software packages a plus.
  • Titan Forge

    Art

    SMITE - 2D UI Artist

    Alpharetta, GA

    Full Time

    Hi-Rez Studios is looking to hire an experienced 2D UI Artist to work at our studio in Alpharetta, Georgia.

    We are looking for someone who has strong illustration skill and at the same time possesses a somewhat technical mind.  They can create beautiful, high-end rendered graphics but understand or is willing to learn the technical side of how a programmer and/or a software programmer requires these assets to be set up and saved to work inside a game.  Time will be balanced between creating art and doing set up in our tools system and importing game-ready assets ready for our programmers to use.

    Come join the creator of the critically acclaimed SMITE, Paladins, and Realm Royale as we embark on exciting new  game projects!

    What our UI Artist Do:

  • Create Icon assets for badges, achievements, buttons iconography as well as other UI menu assets.
  • Work closely with and take direction from the Art Director to maintain a consistent art style.
  • Work closely with designers and provide ideas on how to best convey important game information to the player by creating icons that visually convey game and character designs.
  • Work closely with programmers and create an efficient workflow to generate and implement assets into the game.
  • Who we are looking for:

  • Has great passion and creativity for interface design, with strong art skills regarding iconography and 2D graphics, and a good understanding of interface functionality.
  • Strong conceptual and traditional art skills. (Can’t stress this one enough).Excellent portfolio showing all phases of game asset production from roughs through finished assets.
  • At least 2+ industry experience.
  • Advanced knowledge of Photoshop, Illustrator and other 2D illustration programs.
  • Strong portfolio demonstrating solid UI iconography and illustrative ability.
  • Ability to conceptualize and paint a wide variety of icons and UI elements to support the game.
  • Proactive work ethic and be a capable problem solver who is not afraid of big challenges.
  • Plays and enjoys computer and console games
  • Preferred candidates have:

  • Worked on at least 1 shipped game title as a 2D Artist / User Interface Artist.
  • After Effects experience a plus.
  • SMITE - FX Artist

    Alpharetta, GA

    Full Time

    Hi-Rez Studios is looking to hire a talented and self-motivated FX Artist to join us in creating a broad range of visual effects art, to work at our studio in Alpharetta, Georgia.

    At Hi-Rez, you will have an opportunity to be part of an innovative environment that embraces new and different ideas. We are a passionate and enthusiastic bunch who love video games. We have incredibly talented individuals who are empowered to create, & challenged to learn. All of this means more opportunities for you to unleash your ingenuity, energy, collaboration, and dedication.

    Come join the creator of the critically acclaimed SMITE, Paladins, Realm Royale, Tribes: Ascend, and Global Agenda as we embark on exciting new game projects!

    What our FX Artists do:

  • Develop innovative, complex and visually stunning particle and shader effects within the defined visual style.
  • Create assets such as textures, models and shaders relevant to visual effects art.
  • Concept, propose, and present creative ideas.
  • Work closely with our artists, animators, designers and programmers to implement effects.
  • Provide creative input specific to assigned tasks.
  • Qualified candidates have:

  • Portfolio materials must demonstrate a strong understanding of particle effects technology, techniques, and implementation in a current game engine.
  • Strong technical knowledge of effects generation using Unreal Cascade (or a comparable engine).
  • Must show an aptitude for learning new/proprietary systems quickly.
  • Experience with 3D Studio Max and Photoshop.
  • Must have the ability to quickly conceptualize, present and execute ideas.
  • Excellent communication, interpersonal and organizational skills.
  • Excellent sense of scale, timing, detail, form, texture and color.
  • Must have the drive to conquer technical challenges.
  • Must be able to handle an ever changing environment and tasks with positivity & excitement.
  • Engineering

    SMITE - Gameplay Programmer

    Alpharetta, GA

    Full Time

    Hi-Rez Studios is looking to hire an innovative Gameplay Programmer to work at our studio in Alpharetta, Georgia, on SMITE.

    At Hi-Rez, you will have an opportunity to be part of an innovative environment that embraces new and different ideas. We are a passionate and enthusiastic bunch who love video games. We have incredibly talented individuals who are empowered to create and challenged to learn. All of this means more opportunities for you to unleash your creativity and dedication.

    Come join the creator of the critically acclaimed SMITE, Paladins, Tribes: Ascend, and Global Agenda as we embark on exciting new game projects!

    What our Gameplay Programmers do:

  • Design and architect new game enhancements and defects fixes using Unreal Engine 3.
  • Design and architect other client or server systems as required.
  • Test and refine systems throughout the development cycle of the project.
  • Work closely with design and art disciplines in the development of products.
  • Write clear, maintainable, portable code.
  • Participate in code and architecture reviews.
  • What we are looking for:

  • Exceptional C/C++ design and programming skills.
  • 2+ years of software programming experience.
  • Background in math including Linear Algebra.
  • Bachelor’s degree or greater in Computer Science or similar discipline (Math, Physics, CE or EE) or equivalent experience through professional game development, indie projects, or mods.
  • Team-oriented but self-motivated.
  • Thrives upon change. Comfortable prototyping and working with iterative development process.
  • Passion for games.
  • Strong work ethic.
  • Problem solver.
  • Preferred candidate has:

  • Experience with programming online multiplayer games.
  • Experience with Unreal engine.
  • Familiar with Blueprints and UMG.  
  • Experience with animation subsystems.
  • Knowledge of source control.
  • Experience with PC/Windows programming.
  • Interns

    SMITE - Gameplay Programming Intern

    Alpharetta, GA

    Intern

    Hi-Rez Studios is now accepting qualified Gameplay Programming Intern applicants for our Summer Internship Program for Titan Forge in Alpharetta, Georgia

    This will be a paid, seasonal employee. The deadline to submit all application materials is Feb 28, 2019. Internship selections will be made and announced by April 1, 2019, with the Intern work program starting mid-May, 2019, ending mid-August, 2019 (actual dates to be determined).

    Come join the creator of the critically acclaimed SMITE; Paladins; Realm Royale; Tribes: Ascend; and Global Agenda as we embark on exciting new game projects!

    What our Gameplay Programming Interns do:

  • Shadow and partner with experienced game developers and programmers as they provide an overview of programming with UE3.
  • Complete and assist with basic departmental tasks (such as bugs, etc.) in our programming environment.
  • Shadow developers as they develop new characters, tools, and features - learning the creation process.
  • Accept feedback from Lead Programmer, Designer, Executive Producer and Senior Programmers.
  • What we are looking for:

  • Must be able to travel effectively to and from studio on a daily basis.
  • Must be currently enrolled in (documented as a "Junior" or higher grade level) - or recently graduated of - an accredited college, university, or school of art.
  • Currently carrying or graduated with a G.P.A. of 3.5 or higher (and provide documentation).
  • At least one professional Letter of Reference from a manager, supervisor, professor or instructor; outlining how they know you, and why you should be considered for this position.
  • Current resume.
  • Cover letter.
  • Portfolio and/or Website displaying applicable work.
  • Authorized to work in the U.S.
  • Good communication skills, and a team player.
  • Interest in project management and production.
  • Even better candidates:

  • Major in Computer Science, or applicable field of study.
  • Background or experience in Gaming.
  • Unreal Engine coding or modding experience.
  • Experience with C++ and/or Unrealscript.
  • SMITE - UI Art Intern

    Alpharetta, GA

    Intern

    Hi-Rez Studios is now accepting qualified UI Art Intern applicants for our Summer Internship Program at our studio in Alpharetta, Georgia on Titan Forge!

    This will be a paid, seasonal employee. The deadline to submit all application materials is Feb 28, 2019. Internship selections will be made and announced by April 1, 2019, with the Intern work program starting mid-May, 2019, ending mid-August, 2019 (actual dates to be determined).

    Come join the creator of the critically acclaimed SMITE; Paladins; Realm Royale; Tribes: Ascend; and Global Agenda as we embark on exciting new game projects!

    What our UI Art Interns do:

  • Design compelling, easy to understand visual treatments for the game UIs and menus.
  • Assist with implementing UI designs, from 2D assets to Scaleform integration.
  • Work closely with and take direction from the Art Director to maintain a consistent art style for the UI and menus.
  • What we are looking for:

  • Must be able to travel effectively to and from studio on a daily basis.
  • Must be currently enrolled in (documented as a "Junior" or higher grade level) - or recently graduated of - an accredited college, university, or school of art.
  • Currently carrying or graduated with a G.P.A. of 3.5 or higher (and provide documentation).
  • At least one professional Letter of Reference from a manager, supervisor, professor or instructor; outlining how they know you, and why you should be considered for this position.
  • Current resume.
  • Cover letter.
  • Portfolio and/or Website displaying applicable work.
  • Authorized to work in the U.S.
  • Good communication skills, and a team player.
  • Even better candidates:

  • Background or experience in Gaming.
  • Has great passion and creativity for interface design, with strong art skills regarding iconography and 2D graphics, and a good understanding of interface functionality.
  • Advanced knowledge of Photoshop, Illustrator, Flash, After Effects, and Scaleform.
  • Excellent conceptual and illustration skills
  • SMITE - UI Programming Intern

    Alpharetta, GA

    Intern

    Hi-Rez Studios is now accepting qualified UI Programming Intern applicants for our Summer Internship Program for Titan Forge in Alpharetta, Georgia

    This will be a paid, seasonal employee. The deadline to submit all application materials is Feb 28, 2019. Internship selections will be made and announced by April 1, 2019, with the Intern work program starting mid-May, 2019, ending mid-August, 2019 (actual dates to be determined).

    Come join the creator of the critically acclaimed SMITE; Paladins; Realm Royale; Tribes: Ascend; and Global Agenda as we embark on exciting new game projects!

    What our UI Programming Interns do:

  • Assist in the design, prototype, code, and unit test User Interface enhancements, features, and fixes for the game SMITE.
  • You will implement UI screens and functionality using Unreal Engine 3 and Scaleform (Flash/ActionScript).
  • What we are looking for:

  • Must be able to travel effectively to and from studio on a daily basis.
  • Must be currently enrolled in (documented as a "Junior" or higher grade level) - or recently graduated of - an accredited college, university, or school of art.
  • Currently carrying or graduated with a G.P.A. of 3.5 or higher (and provide documentation).
  • At least one professional Letter of Reference from a manager, supervisor, professor or instructor; outlining how they know you, and why you should be considered for this position.
  • Current resume.
  • Cover letter.
  • Portfolio and/or Website displaying applicable work.
  • Authorized to work in the U.S.
  • Good communication skills, and a team player.
  • Interest in project management and production.
  • Even better candidates:

  • Major in Computer Science, or applicable field of study.
  • Background or experience in Gaming.
  • UI programming experience Experience with Unreal 3 engine.
  • Experience with Scaleform or Flash/Actionscript.
  • Knowledge of source control.
  • Experience with PC/Windows programming.
  • Unannounced

    Interns

    Unannounced Project - Animation Intern

    Alpharetta, GA

    Intern

    Hi-Rez Studios is now accepting qualified Animation Intern applicants for our Summer Internship Program at our studio in Alpharetta, Georgia on our Unannounced Project!

    This will be a paid, seasonal employee. The deadline to submit all application materials is Feb 28, 2019. Internship selections will be made and announced by April 1, 2019, with the Intern work program starting mid-May, 2019, ending mid-August, 2019 (actual dates to be determined).

    Come join the creator of the critically acclaimed SMITE; Paladins; Realm Royale; Tribes: Ascend; and Global Agenda as we embark on exciting new game projects!

    What Animation Interns do:

  • Work alongside members of Hi-Rez’s Animation team, while gaining a working knowledge of asset creation and the animation processes.
  • Shadow and partner with experienced game developers and artists in a collaborative, creative environment.
  • Assist in creating and editing game animations using Maya.
  • Accept feedback from Animation Lead and other Team Members.
  • Other departmental duties and projects as instructed by management.
  • What we are looking for:

  • Must be able to travel effectively to and from studio on a daily basis.
  • Must be currently enrolled in (documented as a "Junior" or higher grade level) - or recently graduated of - an accredited college, university, or school of art.
  • Currently carrying or graduated with a G.P.A. of 3.5 or higher (and provide documentation).
  • At least one professional Letter of Reference from a manager, supervisor, professor or instructor; outlining how they know you, and why you should be considered for this position.
  • Current resume.
  • Cover letter.
  • Portfolio and/or Website displaying applicable work.
  • Authorized to work in the U.S.
  • Good communication skills, and a team player.
  • Interest in project management and production.
  • Even better candidates:

  • Experience within Unreal 4 is a plus.
  • Background or experience in Game development.
  • Experience with in-game animation as opposed to cinematic animation; portfolios demonstrating this experience will be given the highest consideration.
  • Unannounced Project - Character Rigging Intern

    Alpharetta, GA

    Intern

    Hi-Rez Studios is now accepting qualified Character Rigging Intern applicants for our Summer Internship Program for our Unannounced Project in Alpharetta, Georgia!

    This will be a paid, seasonal employee. The deadline to submit all application materials is Feb 28, 2019.  Internship selections will be made and announced by April 1, 2019, with the Intern work program starting mid May, 2019, ending mid-August, 2019 (actual dates to be determined).

    Come join the creator of the critically acclaimed SMITE; Paladins; Realm Royale; Tribes: Ascend; and Global Agenda as we embark on exciting new game projects!

    What our Character Rigging Interns do:

  • Work alongside members of Hi-Rez’s Rigging team, while gaining a working knowledge of asset creation and the rigging processes.
  • Shadow and partner with experienced riggers in a collaborative, creative environment.
  • Assist in creating and maintaining character rigs using Maya.
  • Develop scripting tools to benefits various departments of the pipeline.
  • Accept feedback from Rigging Director and other art resources.
  • Other departmental duties and projects as instructed by management.
  • What we are looking for:

  • Must be able to travel effectively to and from studio on a daily basis.
  • Must be currently enrolled in (documented as a "Junior" or higher grade level) - or recently graduated  of - an accredited college, university, or school of art.
  • Currently carrying or graduated with a G.P.A. of 3.5 or higher (and provide documentation).
  • At least one professional Letter of Reference from a manager, supervisor, professor or instructor; outlining how they know you, and why you should be considered for this position.
  • Current resume.
  • Cover letter.
  • Portfolio and/or Website displaying applicable work (rigging, tool development or general 3D art).
  • Authorized to work in the U.S.
  • Good communication skills, and a team player.
  • Even Better Candidates:

  • Experience or exposure using Maya.
  • Experience with bipedal, quadruped, or robotic / mechanical characters.
  • Experience within Unreal 4 is a plus.
  • Background or experience in Gaming.
  • Unannounced Project - Gameplay Programming Intern

    Alpharetta, GA

    Intern

    Hi-Rez Studios is now accepting qualified Gameplay Programming applicants for our Summer Internship Program for our Unannounced Project in Alpharetta, Georgia!

    This will be a paid, seasonal employee. The deadline to submit all application materials is Feb 28, 2019.  Internship selections will be made and announced by April 1, 2019, with the Intern work program starting mid May, 2019, ending mid-August, 2019 (actual dates to be determined).

    Come join the creator of the critically acclaimed SMITE; Paladins; Hand of the Gods; Tribes: Ascend; and Global Agenda as we embark on exciting new game projects!

    What our Gameplay Programming Interns do:

  • Shadow and partner with experienced game developers and programmers as they provide an overview of programming with UE4.
  • Complete and assist with basic departmental tasks (such as bugs, etc.) in our programming environment.
  • Shadow developers as they develop new characters, tools, and features - learning the creation process.
  • Accept feedback from Lead Programmer, Designer, Executive Producer and Senior Programmers.
  • What we are looking for:

  • Must be able to travel effectively to and from studio on a daily basis.
  • Must be currently enrolled in (documented as a "Junior" or higher grade level) - or recently graduated  of - an accredited college, university, or school of art.
  • Currently carrying or graduated with a G.P.A. of 3.5 or higher (and provide documentation).
  • At least one professional Letter of Reference from a manager, supervisor, professor or instructor; outlining how they know you, and why you should be considered for this position.
  • Current resume.
  • Cover letter.
  • Portfolio and/or Website displaying applicable work.
  • Authorized to work in the U.S.
  • Good communication skills, and a team player.
  • Even Better Candidates:

  • Major in Computer Science, or applicable field of study.
  • Background or experience in Gaming.
  • Unreal Engine coding or modding experience.
  • Experience with C++ and/or Unrealscript.
  • Unannounced Project - UI / UX Programming Intern

    Alpharetta, GA

    Intern

    Hi-Rez Studios is now accepting qualified UI / UX Programming Intern applicants for our Summer Internship Program for our Unannounced Project in Alpharetta, Georgia!

    This will be a paid, seasonal employee. The deadline to submit all application materials is Feb 28, 2019.  Internship selections will be made and announced by April 1, 2019, with the Intern work program starting mid May, 2019, ending mid-August, 2019 (actual dates to be determined).

    Come join the creator of the critically acclaimed SMITE; Paladins; Tribes: Ascend; and Global Agenda as we embark on exciting new game projects!

    What our UI / UX Programming Interns do:

  • Design, prototype, code, and unit test User Interface enhancements, features, and fixes for our Unannounced Project.
  • Implement UI screens, HUD elements, and functionality using Unreal Engine 4.
  • What we are looking for:

  • Must be able to travel effectively to and from studio on a daily basis.
  • Must be currently enrolled in (documented as a "Junior" or higher grade level) - or recently graduated  of - an accredited college, university, or school of art.
  • Currently carrying or graduated with a G.P.A. of 3.5 or higher (and provide documentation).
  • At least one professional Letter of Reference from a manager, supervisor, professor or instructor; outlining how they know you, and why you should be considered for this position.
  • Current resume.
  • Cover letter.
  • Portfolio and/or Website displaying applicable work.
  • Authorized to work in the U.S.
  • Good communication skills, and a team player.
  • Even better candidates:

  • Experience within Unreal Engine 4 is a plus.
  • Background or experience in Gaming.
  • Experience with C++, Python, or related languages.
  • Experience with web development technologies (HTML5, CSS, JavaScript, SCSS).
  • Experience with Photoshop.
  • Engineering

    Unannounced Project - Gameplay Programmer

    Alpharetta, GA

    Full Time

    Hi-Rez Studios is looking to hire an innovative Gameplay Programmer to work at our studio in Alpharetta, Georgia, on an Unannounced Project.

    At Hi-Rez, you will have an opportunity to be part of an innovative environment that embraces new and different ideas. We are a passionate and enthusiastic bunch who love video games. We have incredibly talented individuals who are empowered to create and challenged to learn. All of this means more opportunities for you to unleash your creativity and dedication.

    Come join the creator of the critically acclaimed SMITE, Paladins, Tribes: Ascend, and Global Agenda as we embark on exciting new game projects!

    What our Gameplay Programmers do:

  • Design and architect new game enhancements and defects fixes using Unreal Engine 3 and/or Unreal Engine 4.
  • Design and architect other client or server systems as required.
  • Test and refine systems throughout the development cycle of the project.
  • Work closely with design and art disciplines in the development of products.
  • Write clear, maintainable, portable code.
  • Participate in code and architecture reviews.
  • Who we are looking for:

  • Exceptional C/C++ design and programming skills.
  • 2+ years of software programming experience.
  • Background in math including Linear Algebra.
  • Bachelor’s degree or greater in Computer Science or similar discipline (Math, Physics, CE or EE) or equivalent experience thru professional game development, indie projects, or mods.
  • Team-oriented but self-motivated.
  • Thrives upon change. Comfortable prototyping and working with iterative development process.
  • Passion for games. Strong work ethic.
  • Problem solver.
  • Preferred candidate has:

  • Experience with programming online multiplayer games.
  • Experience with Unreal engine.
  • Familiar with Blueprints and UMG.  
  • Experience with animation subsystems.
  • Knowledge of source control.
  • Experience with PC/Windows programming.
  • Unannounced Project - Technical Director

    Brighton, UK

    Full Time

    Hi-Rez Studios is seeking an experienced Technical Director to join our team, and work on an unannounced project at our studio in Brighton, UK.

    Work alongside a team of talented / skilled artists, engineers, and designers; enjoying the support of a company whose culture is centered on iterative game development and delivering software as a service.

    We are seeking an Technical Director to oversee an unannounced project expanding on our current franchises. We’re looking for a well-practiced leader, deeply familiar with the art of game development, top tier tech in our industry, and the AAA environment. The right fit for this position must have the veteran experience and leadership skills to manage a growing team while maintaining clear and constant communication with stakeholders throughout the organization both in our Brighton, UK and Alpharetta, GA studios.

    What our Technical Directors do:

  • Coordinate technical knowledge and the exchange of resources across the development team.
  • Facilitate an environment of collaboration, encouraging the use of technologies developed for the betterment of Hi-Rez Studios and the development team.
  • Act as a first point of contact, outreach, and technical due-diligence for outsourced technical resources, our internal platform team, and vendors.
  • Act as a liaison between Senior Management and studio-level technical management to promote understanding, communication, and direction.
  • Foster communication between technical leaders to ensure the creation quality software.
  • Manage & mentor the development team’s technical, QA, and production leads as they create scalable, available, and reliable products.
  • Collaborate with the discipline leads and cross-studio staff to create and manage the development schedule
  • To manage multi-disciplinary teams, assist in day-to-day activities such as scheduling and general problem solving
  • Communicate with senior management on all development status, and collaborate with directors to solve problems and mitigate risk
  • Manage the dependencies and development process with internal studio services and external partners including audio, localization, QA, community and marketing departments
  • Who we are looking for:

  • Must have at least 5 years of programming experience on a multiplayer or online, console and PC development
  • Must have held a production or leadership position during the launch of a console or PC game
  • Bachelor's Degree in Computer Science or equivalent experience
  • Deep understanding of game engine technology (familiarity with UE4) across PC, and console systems
  • Strong communication skills with the ability to relate complex technical concepts to business leaders
  • Capacity for mentoring and building connections between experienced technical leads
  • Deep understanding of the content creation pipeline for a AAA game or engine
  • Must thoroughly understand the mechanics behind cross discipline team collaboration and development driven product ownership
  • Ability to prioritize feature development/initiatives balancing both business and qualitative needs
  • Excellent interpersonal skills with the ability to work collaboratively to solve problems in an efficient manner
  • Ability to create project schedules and milestones, monitor the progress of department milestones and individual tasks against those schedulesExcellent organizational skills, detail oriented
  • Project management software skills using Jira, Hansoft, Microsoft Project or other project management software
  • Art

    Unannounced Project - Senior Environment Artist

    Alpharetta, GA

    Full Time

    Hi-Rez Studios is looking to hire an innovative Environment Artist to work at our studio in Alpharetta, Georgia, on an unannounced project.

    At Hi-Rez, you will have an opportunity to be part of an innovative environment that embraces new and different ideas. We are a passionate and enthusiastic bunch who love video games. We have incredibly talented individuals who are empowered to create and challenged to learn. All of this means more opportunities for you to unleash your creativity and dedication.

    Come join the creator of the critically acclaimed SMITE, Paladins, Tribes: Ascend, and Global Agenda as we embark on exciting new game projects!

    Who we are looking for:

  • Create realistic low and high poly model for the game environment.
  • Create clean low poly models within the triangle count budget.
  • Create optimized UV layouts for texturing and lightmap UV.
  • Create textures that meet the visual style and quality bar.
  • Generate different material types which adhere to instruction count budget while still pushing the visuals on assets created.
  • Work with Environment Art Lead & Team in technical/aesthetic problem-solving efforts.
  • Strong technical ability to manage assets to fit memory, design, and frame rate limits
  • Preferred candidates have:

  • 5+ years industry experience with at least 1 shipped title in Unreal focusing on realism.
  • Experience creating realistic low and high poly environment assets for first or third person shooters.
  • Expert knowledge of UV layouts for texturing and lightmaps.
  • Expert knowledge of normal map making techniques for environment assets.
  • Experience creating textures and materials in a PBR environment.
  • Solid understanding of how materials work and creating materials for optimal performance.
  • Will collaborate with Environment Art Lead & Team in technical/aesthetic problem-solving efforts.
  • Strong technical ability to manage assets to fit memory, design, and frame rate limits.
  • Strong understanding of modular environments and runtime limitations.
  • The ability to make aesthetically pleasing environment art that shows an understanding of real world scale.
  • Demonstrates a knowledge of basic art fundamentals (composition, color theory, value, form, scale, shape language, silhouette and relationships.)
  • Even better candidates have:

  • Experience with industry standard applications: Zbrush, Maya/Max/Modo, Photoshop, Substance Painter and Substance Designer.
  • Ability to embellish concepts with technical constraints in mind while maintaining overall aesthetic.
  • Expertise in development & implementation of lighting systems in UE4 and post-process effects.
  • Comfortable prototyping and working with the iterative development process.
  • Comfortable receiving constructive group criticism and making artistic adjustments to meet performance guidelines.
  • Excellent work ethic, self-motivated, organized, and able to meet deadlines.
  • A passion for creating and playing video games.
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