SMITE Version 0.1.1350 brings balance changes, bug fixes.

by Hirez Maria | Feb 20, 2013

General:

  • Fixed an issue in which players were sometimes getting stuck at the login “please wait” screen.
  • Fixed an exploit in the Item Store.
  • Fixed an issue in which the enemy team could be stuck permanently in the darkness from Xbalanque’s Ultimate.
  • Modified the back-end technical methodology for retrieving Twitch.TV stream information.

Gods:

  • Arachne
    • Drain Life
      • Physical power contribution has been added to this ability, increasing by 5% of your physical power per tick.
  • Bakasura
    • Eat Minion
      • The base healing of this ability has been reduced from 80/140/200/260/320 to 70/120/170/220/270.
      • Physical power contribution has been added to this ability, increasing by 70% of your physical power.
  • Cupid
    • Share the Love
      • Physical power contribution has been added to this ability, increasing by 25% of your physical power per heart.
  • Hel
    • Decay/Restoration
      • The base damage of these abilities have been increased from 60/125/190/255/320 to 80/140/200/260/320.
      • Cooldown has been decreased from 12s to 8s.
    • Hinder/Cleanse
      • The cooldowns for these abilities have been reduced from 16/15/14/13/12s to 14/13/12/11/10s.
    • Repulse/Inspire
      • The cooldowns for these abilities have been reduced from 16/15/14/13/12s to 10s at all ranks.
  • Hercules
    • Earthbreaker
      • The cooldown on this ability has been changed from 20s to 15s.
    • Excavate
      • The base damage of this ability has been increased from 200/300/400/500/600 to 300/425/550/675/800.

  • Kali
    •       Siphon Blood
      • The base healing of this ability has been reduced from 60/90/120/150/180 to 50/70/90/110/130 per target hit, up to 3.
      • Physical power contribution has been added to this ability, increasing by 30% of your physical power per target hit, up to 3.
  • Neith
    • Back Flip
      • Increase the cooldown from 10s to 15s.
    • Unravel
      • The base healing of this ability has been reduced from 20/40/60/80/100 to 20/35/50/65/80 per target hit, up to 3.
      • Physical power contribution has been added to this ability, increasing by 15% of your physical power per target hit, up to 3.
      • The weave healing of this ability has been reduced from 40/80/120/160/200 to 40/70/100/130/160.
      • Physical power contribution has been added to the weave part of this ability, increasing by 30% of your physical power per weave hit.
  • Vamana
    • Colossal Fury
      • The amount healed every second during this ability has been reduced from 5% to 3%.
  • Vulcan
    • Inferno Cannon
      • The delay between the Inferno Cannon being deployed and it firing its first shot has been reduced from 1s to .25s.