SMITE Open Beta Patch Notes

by Hirez Maria | Jul 17, 2013

New Skins:

  • Golden Bacchus

General:

  • Item Sellback
    • Item sellback has been rewritten to fix bugs that allowed sellback of items at full price when they had not been purchased during the last set of purchases.
    • Removed the 10 second rule.
    • Removed the constraint of only the last item.  You can now sell back all items that have been purchased while at the store.
  • Removed English hardcoded queue names.
  • Fixed a bug where you couldn’t use ALT + number row keys for key binding.
  • Store item filters have been rearranged.
  • Starter Items now have their own filter.
  • To be considered in combat, you must now have either taken damage or dealt damage within the last 5 seconds.
  • The free god rotation has been changed to Apollo, Freya, Guan Yu, Odin and Sobek.

3v3 Joust Queue:

  • New casual queue
  • Parties up to 3
  • Added new first win of the day

Conquest Map:

  • Map Changes
    • The side lane towers on the Gold Fury side of the map have been stationed further apart than those on the Fire Giant side lane.
    • Corrected an issue in the Fire Giant lair where players could hit the Fire Giant outside the range of it’s lava flow ability.
    • The middle Fury XP camps now have two large furies, rather than one large and two small, making them worth significantly more xp and gold.
    • Cooldown and Mana camps have design changes (see below).
  • You no longer get gold from minions that have taken damage from your tower.
  • Buff camps
    • The mana and cooldown camps have been combined and then multiplied, like a virus.  The new camp provides:
      • Buff consolidation:
        • Old camps:
          • Mana = +7 mana per second
          • Cooldown = 15% cooldown reduction
        • New camps:
          • Mana = +5 mana per second and 10% cooldown reduction<
      • There is now a combined mana/cooldown camp in each of the 4 corners of the map.

Items:

  • Aura items
    • The radius of the aura items have been increased and now fall into 3 categories:
      • Buffs are 70 feet:
        • Sovereignty, Bracer of Replenishment, Pythagorem’s Piece, Soul Eater
      • Debuffs are 55 feet:
        • Void Stone, Voidblade, Witch Stone
      • Damage is 25 feet:
        • Mystical Mark
  • Bumba's Mask
    • The full XP reward bonus for not getting the last hit has been removed.  You still get the full gold reward bonus when not getting the last hit.
  • Doom Orb
    • You now gain 2 stacks for god kills.
    • On death, the item loses half its stacks.
  • Gem of Binding
    • This is a new 3rd tier item, built off of Gem of Isolation.
      • +70 Magical Power
      • +250 Health
      • +250 Mana
      • PASSIVE - Enemies hit by your basic attacks will move 25% slower for 2 seconds.
  • Girdle of Might
    • The ground target FX was properly changed to a 35 foot radius.instead of a 20 foot radius.  The ability itself was unaffected by this change.
  • Heartseeker
    • You now gain 2 stacks for god kills.
    • On death, the item loses half its stacks.
  • Hide of the Nemean Lion

    • The percentage of damage reflected has been reduced from 30% to 20%.
  • Shield
    • This is a new 3 tier item with 2 top tier branches:
      • Runic Shield
        • +60 Magical Protection
        • +20 Physical Power
        • +15 HP5
        • PASSIVE - When you are damaged by an ability, your magical protection is increased by 30 for 8 seconds.  Can only occur once every 30 seconds.
      • Shield of Regrowth
        • +60 Magical Protection
        • +20 Physical Power
        • +15 HP5
        • PASSIVE - When you are damaged by an ability, your HP5 is doubled for 8 seconds. Can only occur once every 30 seconds.
  • Shielded Teleport
    • This item is now usable on allied towers and wards.
  • Teleport
    • The price of this consumable has been reduced from 250 to 125 gold.
    • This consumable is now usable only on allied towers.
  • Void Stone
    • The magical protections of this item have been reduced from 20/40/60 to 10/30/50.
    • The protection debuff aura has been reduced from 25 to 15.
    • A new tier 3 option off of Void Stone:
      • Focused Void Stone
        • +50 Magical Power
        • +50 Magical Protection
        • PASSIVE - You gain +25 magical penetration.
  • Voidblade
    • The physical protections of this item have been reduced from 20/40/60 to 10/30/50.
    • The protection debuff aura has been reduced from 25 to 15.
    • A new tier 3 option off of Voidblade
      • Focused Voidblade
        • +30 Physical Power
        • +50 Physical Protection
        • PASSIVE - You gain +25 physical penetration.
  • Watcher's Gift
    • This item now also gives the owner an additional 1 gold every 5 seconds.
  • Wards
    • Fixed an issue where you couldn’t destroy a ward when the enemy team was channeling to teleport.
    • The range of both wards have been set to 55 feet.
Active Items
  • New items:
    • Shard
      • Tier 1
        • Using this item gives you a heal equal to 3% of your maximum health, plus an additional 3% per charge.  Charges are gained when an enemy god uses an ability within 80 feet. Max. 9 charges. Cooldown - 180s.
      • Tier 2
        • Using this item gives you a heal equal to 3% of your maximum health, plus an additional 3% per charge. Charges are gained when an enemy god uses an ability within 80 feet. Max. 9 charges. Cooldown - 120s.
      • Tier 3 - Restoration Shard
        • Using this item gives you a health and mana heal equal to 4% of your maximum health and mana, plus an additional 4% per charge. Charges are gained when an enemy god uses an ability within 80 feet. Max. 9 charges. Cooldown - 120s.
      • Tier 3 - Static Shard
        • Using this item gives yourself a shield that reflects 2% of damage done to you back to the attacker, plus an additional 2% per charge for 6 seconds. Charges are gained when an enemy god uses an ability within 80 feet. Max. 9 charges. Cooldown - 120s.
  • Shell
    • Tier 1
      • Using this item gives the owner and his allies a +15 protections buff for 5 seconds. Cooldown - 90s.
    • Tier 2
      • Using this item gives the owner and his allies a +30 protections buff for 5 seconds. Cooldown - 90s.
    • Tier 3 - Shell of Absorption
      • Using this item gives the owner and his allies a +45 protections buff for 5 seconds. Also, all damage taken is reduced by 15%. Cooldown - 90s.
    • Tier 3 - Spiked Shell
      • Using this item gives the owner and his allies a +45 protections buff for 5 seconds. Also, 10% of the damage taken is reflected back to the damaging god. Cooldown - 90s.

Gods

  • Athena
    • Fixed an issue where her basic attack emotes from anywhere on the map could be heard in mid-lane.
  • Isis
    • Fixed an issue with her passive remaining active at her origin of death.
    • Dispel Magic
      • The slow has been reduced from 35% to 20%.
    • Circle of Protection
      • The damage reduction of the ultimate has been reduced from 30% to 15%.
      • The cooldown of this ability has been increased from 60s to 90s.
  • Vulcan
    • Backfire
      • This ability now marks the first god that is hit for 4 seconds, causing the Inferno Cannon to prioritize that target and giving the turrets 10% increased damage to that target.