New in SMITE: Updated Bastet and PrivaTyr

by Hirez Maria | Apr 02, 2014

Updated God: Bastet

  • General
    • Bastet’s visual presentation has been updated. This includes Loading Screen Art, 3D Model, Special FX, Voicepack and Animations.  
    • NOTE: The Dominatrix, Golden and Legendary skins have been updated for the new model. However, the loading screen cards are not yet updated. These updates will come in a future release.
  • Pounce
    • Casting time (before Bastet left the ground) has been reduced from 0.3 to 0.15.
    • Removed a short delay after landing before the ability could be triggered again for a return pounce.
    • Removed return pounce impact fx.
  • Razor Claws (now Razor Whip)
    • Is now a swiping sequence for hits (left to right), rather than an instant in the cone.
    • Increased the cone angle from 45 to 70.
    • Changed the visual treatment, and renamed to Razor Whip.
  • Nine Tails (now Declaw)
    • Reduced the casting time from 0.66 to 0.3.
    • Changed the visual treatment, and renamed to Declaw.
  • Basic Attack
    • Bastet now has a basic attack hit progression of 1/0.7/1.3.

Skins

  • PrivaTyr
    • Note: If you also own the Tyr voicepack, you will have custom voice commands when playing this skin.
  • Feaster Bunny Bakasura
    • This seasonal skin is available to purchase until April 23, 2014.  
    • Note: If you also own the Bakasura voicepack, you will have custom voice commands when playing this skin.
  • Golden Scylla

Player Icons

  • The “HiRezTroll” Icon, featuring trollface HiRezBart, is priced at 64 gems. When purchased, you will also receive 1 gem.

General

  • Several backend match-making changes have been implemented. Additional changes are expected in future releases..
  • Fixed an issue in which some passive bars on the HUD could cause your HUD to be incorrectly scaled. This most especially impacted Apollo..
  • Minor improvements to Fire Minion FX for performance and visibility
  • Fixed an issue in which Worshipper counts would sometimes not update correctly on the UI.
  • Fixed several client crash conditions.
  • The Conquest map has received some modest performance optimizations.
  • Several UI elements have been optimized for performance (most especially the in-match scoreboard).
  • Improved support has been added for showing the SmiteTV broadcast on the homescreen in a less intrusive manner.
  • Fixed an issue in which team names would not show on Spectator HUD.
  • Fixed a few minor bugs in the new user tutorial.
  • Made changes to the “Highlight and Bracket 2” targeting option.
  • Fixed an issue in which the Twitch Broadcast overlay would overlap the enemy team bars on the in-match HUD.
  • Fixed a bug with multiple sound card sources.
  • Fixed an issue in which Pythagorem's Piece and Doom Orb were displaying the incorrect buff icons.
  • Your new God Rotation is: Isis, Athena, Odin, Anhur, and Loki.

Gameplay

  • Conquest
    • The team gold awarded for killing outer towers has been reduced to 100 (previously 200). Inner towers are still 300.
  • Joust
    • The minimum respawn time in any gamemode now is 5 seconds. Previously, Joust respawn times could be lower than this in some cases, which caused some animation anomalies.
  • Assault
    • Fixed an issue with not being able to purchase Hydra’s Lament in Assault.
  • Root Immunity no longer provides Cripple Immunity in any place it is used.

Items

  • Ward
    • Ward health has been changed to be 100 hp + (20*level), and may still only be damaged by auto attacks.
    • Vision range reduced from 85 to 60.
  • Brawler’s Beat Stick
    • Fixed debuff icon being incorrect.
  • Divine Ruin
    • Fixed debuff icon being incorrect.
  • Pythagorem's Piece
    • Fixed buff icon being incorrect.
  • Doom Orb
    • Fixed debuff icon being incorrect.
  • Sprint/Heavenly Agility
    • Increased tier price from 200/400/600 to 300/600/900.
    • Improved Sprint (Rank 2) now removes and provides protection from slows.

Gods - Balance/Updates/Fixes

  • Ao Kuang
    • Tornadoes
      • FX modifications.
  • Arachne
    • General
      • New loading screen card.
  • Cupid
    • Lovestruck
      • Fixed an issue in which the buff icon tooltip was incorrect.
  • Chronos
    • Rewind
      • When using Blink or Teleport, Chronos will now regain the health and mana values from 8s ago.
  • Hun Batz
    • Overhand Smash
      • Fixed incorrect tooltip scaling value.
  • Kali
    • Destruction
      • If under 15% health at the end of channeling this ability, Kali now heals to 15% of her maximum health.
  • Loki
    • Assassinate
      • Hit FX updated
  • Scylla
    • Sentinel
      • Increased base casting range from 55 to 65.
    • I’m a Monster
      • Reduced time to become the Monster from 0.8 to 0.5.
  • Sun Wukong
    • 72 Transformations
      • Eagle form no longer provides knockup Immunity, but still provides slow and root immunity.
  • Ullr
    • General
      • Fixed an issue with Ullr’s arrow flickering when in ranged stance.
      • Fixed an issue where sometimes his arrow would be missing.
    • Wield Axes/ Wield Bow
      • Fixed an issue where switching from Wield Axes to Wield Bow would allow Ullr to use both basic attacks simultaneously.
      • Fixed an issue where switching stances would cancel the post fire slow from basic attacks.
      • Fixed an issue where Ullr would still be partially in a previous stance.
  • Zhong Kui
    • Recall Demons
      • Reverted previous change that prevented Zhong Kui from using abilities while channeling this ability. He may now take all actions again.
      • Zhong Kui is no longer CC immune while channeling this ability, however it will continue to channel while he is under the effects of CC.
    • Book of Demons
      • Cooldown increased from 10 to 15s